Snow / Substance Designer
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Adam dudley snow maps
Snow / Substance Designer

Fully procedural snow material created using Substance Designer.

Learning Substance Designer continues.... I wanted to create a snow material which looked like it had been blown and shaped by the wind. The variations here were created by tweaking displacement scale, lighting and slight UV scaling adjustment.

Snow is difficult! Big thanks to Joshua Lynch and Tristan Meere for their great tutorials.

More artwork
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