For Call of Duty: Modern Warfare 3, I had the pleasure of working on the Urzikstan Warzone map. For the Silo POI in the Orlov military base, I created the missile storage Bunkers. This involved look development/contributing to art direction, modeling, texturing, some terrain work, set dressing and polishing. I also worked on performance optimisation and bug fixing.
A big thank you to all of the SHG UK and Toronto team, and to all of the teams and studios who worked on Warzone.
Special thanks goes to Cristian Leon (Team Lead), Baldeep Chahal (Producer) and Tom De La Garza (Expert Env Artist).
https://www.artstation.com/cristianleon
https://www.artstation.com/davidmilligan
https://www.artstation.com/stagga
https://www.artstation.com/isalarissa
https://www.artstation.com/jeffmartin
https://www.artstation.com/nas_hahn
https://www.artstation.com/laurachan